In fact, business (b) is important in Second Life because you can buy and
sell almost anything. People (c) pay for things with Linden dollars. You can buy Linden dollars with real US dollars. In September 2006 a (d) lot of money (e) was spent in Second Life ($6.6ml), mostly on designer clothes. Officially there (f) are more than two million residents in Second Life at the moment but many of these residents are not active. People under 18 can't join Second Life because you (g) must be 18. So now a place called Teen Second Life has (h) been created (i) by Linden Lab for young people (j) aged 13 to 17.